en
Knjige
Fouad Sabry

Computer Vision

1: Computer Vision: This chapter introduces the field of computer vision, discussing how machines process visual data to mimic human vision.

2: Machine Vision: Focuses on industrial applications of vision systems, such as quality control and automation.

3: Image Analysis: Explores techniques for interpreting and manipulating images, from basic transformations to complex segmentation tasks.

4: Optical Flow: Details how optical flow methods are used to track motion in video and images, essential for robotics and animation.

5: Gesture Recognition: Covers the technology behind recognizing human gestures, a key element in humancomputer interaction.

6: 3D Scanning: Discusses methods for capturing threedimensional data of objects, fundamental for virtual reality and modeling.

7: Pose (Computer Vision): Examines algorithms used to determine the position and orientation of objects in 3D space.

8: Stereo Cameras: Explores stereo vision techniques to create 3D depth maps from 2D images, widely used in robotics.

9: Articulated Body Pose Estimation: Investigates methods to estimate body pose, a crucial area in surveillance and interactive technology.

10: Active Vision: Discusses systems that can control their own viewpoint to improve the quality of vision, enabling better decisionmaking in robots.

11: Activity Recognition: Examines how computer vision systems can interpret human activities, applying this to surveillance, healthcare, and more.

12: 3D Reconstruction: Focuses on converting 2D images into 3D models, which is critical for virtual environments and simulations.

13: Structuredlight 3D Scanner: Describes techniques for 3D scanning using structured light, offering high accuracy for detailed models.

14: Visual Odometry: Explains how systems track their own movement through the analysis of visual input, essential in autonomous vehicles.

15: Timeofflight Camera: Introduces this technology, used in depth sensing for applications like robotics and augmented reality.

16: Finger Tracking: Looks at the techniques for tracking finger movements, key to interactive systems and humanrobot interfaces.

17: Chessboard Detection: Explains how computer vision can detect chessboards for camera calibration and feature extraction in robotics.

18: Visual Computing: Discusses the interdisciplinary field combining computer vision and computing, crucial for AI and robotics systems.

19: Smart Camera: Delves into the use of advanced cameras that can process images and make decisions autonomously, paving the way for intelligent systems.

20: Flexible Manufacturing System: Explores the role of computer vision in enhancing flexibility and efficiency in automated manufacturing.

21: InspecVision: Covers the application of computer vision for precision inspection in industrial settings, improving quality control and efficiency.
272 štampane stranice
Prvi put objavljeno
2024
Godina izdavanja
2024
Da li već pročitali? Kakvo je vaše mišljenje?
👍👎
fb2epub
Prevucite i otpustite datoteke (ne više od 5 odjednom)