en
Josh Clark

Designing for Touch

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  • Anastasia Mezhevichje podelio/la utisakпре 5 година
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Citati

  • Anastasia Mezhevichje citiralaпре 7 година
    A great discoverability strategy feels like a prize, not an instruction
  • Anastasia Mezhevichje citiralaпре 7 година
    When an interaction is important enough, it’s okay to pause and force people to try the gesture to continue.
  • Anastasia Mezhevichje citiralaпре 7 година
    Teach the basic interactions first, as people encounter them, before introducing more complex or abstract gestures. (Let people use those advanced gestures if they discover them on their own. Levels aren’t about holding people back from new stuff, but rather when you decide to advertise it.

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